Friday, 21 April 2023

Blood Pact

This book is the twelfth in Dan Abnett's Gaunt's Ghosts series - and while still harrowing and full of threat in many places, I think this is probably one of the most entertaining of the bunch. It reads like a bloody Guy Ritchie film, with all the various players faffing about and colliding and trying to second-guess each other against a backdrop of apathetic violence. This story is, with very little stretch of exaggeration, Traitor General in reverse: that is to say, Imperial forces are holding a traitorous general from the Blood Pact (an elite Chaos force) prisoner - and a crack-team of Chaos infiltrators have come to Balhaut (where as it happens the Tanith First are on a well-earned break after the horrors of Jago) to come and assassinate him. I know I'd read this before but for some reason remembered hardly anything of what happens in it - sure, there are moments of extreme violence and horror - but it's also a very funny book. The meddling of the Inquisition again rears its head with interesting consequences, and the band of outlaw Tanith who contribute heavily to saving the day are probably my favourite subplot. I also really appreciate Gaunt's commandeering of an agoraphobic coroner to help them win out over the loyalist Blood Pact infiltrators. A lot of fun. And no serious losses on the Good Guy front! I know that's a spoiler but it's very rare to have a Ghosts novel where you can genuinely relax in knowledge of that. One final thing - I know in his Inquisitor novels (see Eisenhorn, Ravenor, Bequin etc) Abnett has shown us intriguing glimpses of the non-frontline "normal life" of Imperial worlds before, but it's cool to see how the Tanith First adapt (or in Rawne & co.'s case, refuse to) to life among such relatively safe normality.

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